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Making Quality and Compliance Invisible

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Posted 24th August 2013 at 10:09 PM by PotentCompoundSafety

Several years ago I was at a conference that was discussing key design principles for mobile applications. Some of the key points that I recalled were as follows:
[LIST][*]Design for one hand. You usually are doing something with a least one hand. Make sure you can open the app and complete the task with just one hand.[*]Keep people in the moment. You don't want completing the task to be a distraction from the moment.[*]Wordless interactions. Seamless. Understand when something positive is going on and when something negative is occurring.[/LIST]
As I recall the learnings from this conference, I attempt to transfer these learnings over to my primary job, which is to create amazing [URL=""]EHS software[/URL]. It still amazes me how well thought out and developed an app to check it to a restaurant can be, but we still have clunky looking apps with poor user interfaces. We need to make Quality and Compliance highly effective, but invisible to those performing the tasks.
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